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Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business

Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business
List Price: $14.95
Bugarin.info Price: $22.75
Subject To Change Without Notice
Availability: N/A
Manufacturer: St. Martin's Griffin
Average Customer Rating: Average rating of 4.5/5Average rating of 4.5/5Average rating of 4.5/5Average rating of 4.5/5Average rating of 4.5/5

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Binding: Paperback
Dewey Decimal Number: 794.8
EAN: 9780312275044
ISBN: 0312275048
Label: St. Martin's Griffin
Manufacturer: St. Martin's Griffin
Number Of Items: 1
Number Of Pages: 352
Publication Date: 2003-05-05
Publisher: St. Martin's Griffin
Studio: St. Martin's Griffin

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Editorial Reviews:

The $20 billion computer and video gaming business is the fastest-growing entertainment medium in the worldæon track to surpass both the movie and record businesses. More than 200 million computer and video games are sold to the 140 million gamers in America every year.
Game Plan: The Insiders Guide to Breaking In and Succeeding in the Computer and Video Game Business is the first book that clearly explains how to get a foot in the door to this incredibly dynamic and exciting field.

This essential guide includes everything job seekers need to know about:

· How the computer and video game business really works
· How to break into the industry
· How to get your dream game made
· The many different jobs in the field
· Surviving and thriving in the marketplace

Three top game veterans provide all the information readers need to begin their search: Alan Gershenfeld, former senior vice-president of Activison Studios, Mark Loparco, one of the industry’s top edutainment producers, and Cecilia Barajas, an acclaimed game producer/ director and a design consultant on hundreds of games.

Game Plan also features expert advice by top gamemakers from such leading game publishers and developers as Electronic Arts, Activision, Microsoft, Midway, LucasArts, and THQ.

No matter what your background or job qualifications are, Game Plan will help you to decide which area of the video and computer game business appeals to you the most, and how to attain your goals of working in the industry.

For anyone who’s ever dreamed of one day making a game, or is simply curious if this is the field to go intoæthis book is a must-read.



Spotlight customer reviews:

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Very clear and an excellent reference
Comment: I bought this book to know about the game industry which I thought its an easy business to get into it.

for those who want to know about the differences between the Publishers and the developers, this book is just perfect and you will not need any other book for more informations. Its simple, direct and every word in it is important. once you read it, you will not leave it without finishing it. very exciting to read if you are curious about how those companies work together to make games or the processing of making games.

The guys who wrote this book are working for Activision which is one of the best companies in the game industry.

Buy it and you will read it twice or more.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Game Plan: Breaking into and Succeeding in the Videa Game Business
Comment:
Game Plan, a tag-team effort between Alan Gershenfeld, Mark Loparco, and Cecilia Barajas, is a detailed account of what developers, publishers, and all other aspects of the game making market, are interested in for new recruits. If you don't know the difference between a developer and a publisher, this is the book for you. It starts out on the basic of basic of levels, defining everything, from game console to mmo.

If on the other hand, you have been in the market for some years, and are seeking to forward your career, this is the book for you. It explains what you should do to get noticed by the big guys. It explains what you should do to get your dream game made, so you can sit in front of your screen for days on end, staring in awe, at the your own idea, made into a multi-million dollar production, making sky-rocket sales.

Or, if you just like to read for the heck of it, read this. That is, assuming you don't absolutely hate video games and everything to do with them, at the very bottom of your heart. As I was reading it, this book ended up getting me so excited, I was ready to go home and teach myself programming with nothing but an online manual, an open-source language, and 2 hours. But of course, that didn't work out.

An excellent and interesting read, which may or may not keep you up at night, depending on your devotion and drive to create games, and that stands for a lot, considering it is a non-fiction book, which I normally despise.


Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Great little book
Comment: This 280 pages are for sure the most simple, direct and usefull text about the game development careers. We not only get the all picture, also great advices and directions in what we have as options in this game business, I recommend this reading not only for programmers (like me) but to everybody who feel lost and is looking for some path to follow. I tooked 2 days to read it, very clear writing.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Full of details, I couldn't put this book down.
Comment: I am currently attending college for a BA in game software engineering. I saw this book and I knew I had to read it. The authors are very knowledgeable about the game industry. I am really impressed with the amount of resources listed in the back with websites, schools, software companies addresses, and suggested readings. This book is perfect for anyone looking to break in. I finished the 280 pg book in less than 2 days. It is written very well, and it is very easy to follow. I will be using this book for a long time to come.

Customer Rating: Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5
Summary: Light on Content
Comment: Good book for someone who's never been in a computer-related field and never been into gaming but now wants to get into games. But how many people like there are there?

I would argue that most people who want to get into the game industry are either in another tech. industry or are gamers. Either way, most of the content in this book is obvious and can be found on the web with minimal effort.

True - it's not a very expensive book. But even so - I felt a little cheated....


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