Electronics Discount Shopping
In Association w/ Amazon Shopping
Sunday, November 23rd 2008


Featured Sites
Buy Future Payments
Browse by Categories
Accessories & Supplies
Audio & Video
Car Electronics
Clocks & Clock Radios
Computer Add-Ons
Electronic Watches
Flashlights
Gadgets
GPS & Navigation
Handhelds & PDAs
Home Automation & Security
Office Electronics
Printers
Telephones


Other Shopping Sites

Retailers Discount
More Shopping Sites



Processing: Creative Coding and Computational Art (Foundation)

Processing: Creative Coding and Computational Art (Foundation)
List Price: $54.99
Bugarin.info Price: $43.99
Your Savings: $ 11.00 ( 20% )
Subject To Change Without Notice
Availability: Usually ships in 24 hours
Manufacturer: friends of ED
Average Customer Rating: Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5

Buy it now at Amazon.com!

Binding: Hardcover
Dewey Decimal Number: 006
EAN: 9781590596173
ISBN: 159059617X
Label: friends of ED
Manufacturer: friends of ED
Number Of Items: 1
Number Of Pages: 840
Publication Date: 2007-05-28
Publisher: friends of ED
Studio: friends of ED

Related Items

Editorial Reviews:

  • Create code art, visualizations, and interactive applications with this powerful yet simple computer language and programming environment
  • Learn how to code 2D and 3D animation, pixel-level imaging, motion effects, and physics simulations
  • Take a creative and fun approach to learning creative computer programming
If you're interested in creating cutting-edge code-based art and animations, you've come to the right place! Processing (available at www.processing.org) is a revolutionary open source programming language and environment designed to bridge the gap between programming and art, allowing non-programmers to learn programming fundamentals as easily as possible, and empowering anyone to produce beautiful creations using math patterns. With the software freely available, Processing provides an accessible alternative to using Flash for creative coding and computational artboth on and off the Web. This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid and comprehensive foundation in programming, including object-oriented principles, and introduces you to the easy-to-grasp Processing language, so no previous coding experience is necessary. The book then goes through using Processing to code lines, curves, shapes, and motion, continuing to the point where you'll have mastered Processing and can really start to unleash your creativity with realistic physics, interactivity, and 3D! In the final chapter, you'll even learn how to extend your Processing skills by working directly with the powerful Java programming languagethe language Processing itself is built with.

You'll learn:

  • The fundamentals of creative computer programming—from procedural programming, to object-oriented programming, to pure Java programming
  • How to virtually draw, paint, and sculpt using computer code and clearly explained mathematical concepts
  • 2D and 3D programming techniques, motion design, and cool graphics effects
  • How to code your own pixel-level imaging effects, such as image contrast, color saturation, custom gradients and more
  • Advanced animation techniques, including realistic physics and artificial life simulation

Summary of Contents

  • PART ONE: THEORY OF PROCESSING AND COMPUTATIONAL ART
    • Chapter 1: Code Art
    • Chapter 2: Creative Coding
    • Chapter 3: Code Grammar 101
    • Chapter 4: Computer Graphics, the Fun, Easy Way
    • Chapter 5: The Processing Environment
  • PART TWO: PUTTING THEORY INTO PRACTICE
    • Chapter 6: Lines
    • Chapter 7: Curves
    • Chapter 8: Object-Oriented Programming
    • Chapter 9: Shapes
    • Chapter 10: Color and Imaging
    • Chapter 11: Motion
    • Chapter 12: Interactivity
    • Chapter 13: 3D
    • Chapter 14: 3D Rendering in Java Mode
  • PART THREE: REFERENCE
    • Appendix A: Processing Language API
    • Appendix B: Math Reference
    • Appendix C: Integrating Processing within Java



Spotlight customer reviews:

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Great book for advanced programmers as well
Comment: I have purchased literally hundreds of books from Amazon, this is the first one I felt compelled enough to write a quick review on.

I have been developing software for over 25 years, I am also formally trained as an artist. I discovered Processing a few months back, and it has been an incredible find. I wanted to learn as much as I could, so I started buying some books.

I was concerned that since I already understood all of the fundamental and advanced programming concepts that I would find the book trivial and just a re-hash of what I already knew. I was mistaken, and I am so glad I took a chance and purchased this. The author does a great job of weaving in personal anecdotes, historical context (in both programming and art) and an fresh look at many of the abstracts used in modern day programming that I found it at once refreshing, insightful, and informative. I actually thought about some of the paradigms I am familiar with from a new perpsective.

I highly recommend this book to both novices and experts alike - it provides a great context for learning programming and Processing specifically. It is also very well written in a conversational format that makes it immensely more approachable (and entertaining) than many of the other more engineering focused texts.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Inspiring and thorough.
Comment: I picked this book up on impulse while about halfway thru the other book "Processing: A Handbook for Visual Designers and Artists". They seemed like books that were too similar, but they are not. This book is aimed more at the individual, whereas the other seems to be aimed more at a classroom (yet is also an excellent book). The amount of exercises and experiments is massive. The book opens up assuming you have never touched a computer language before, however it's easy to jump ahead if you have experience. The book is also hardcover, making it a nice object to hold and read. As the book progresses, it becomes more of an encyclopedia than a tutorial, therefore should stay useful for years to come. As a former artist-tuned-web developer, Processing has saved my life from mundane coding, and this book provided much of the inspiration. I have also recommended this book to non-artistic coders looking to expand their graphic and artistic skills.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Great book about Processing and a lot of concepts of programming
Comment: I received this book a few days ago and i have not finish yet, but everything i have read is very clear, easy to follow and with a lot of examples that works.

Is my first book about Processing, Im a actionscripter and here i found many interesting concepts, formulas, procedures that can help, not only in processing, just in a lot of languages that we could make artistic things.

If this book is an alternative for novices? i guess it is. Maybe in the firts reading people who have not any knowledge about programming it could be hard to follow, but i guess in the second or third lecture will became in a very good programmer. For people who have a knowledge it will be a very interesting travel to be a better programmer.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Great introduction to programming for creative types
Comment: I teach Flash Actionscript at an Art College in Pasadena, and I am sometimes asked by my students for a good book to introduce them to programming fundamentals. Until I encountered this book, I was at a loss to find a good one, because so many programming books assume the reader already knows the fundamentals, and don't take the creative personality into account.

This is the book I was looking for. It's not about actionscript, but that doesn't matter, as Processing is an even better choice as a first programming language for creative people. Once you learn the fundamentals of programming, learning things like Flash actionscript becomes much easier.

The thing I like about this book is that it concentrates on making computer art, it has good tutorials on basic computer programming, computer graphics concepts, and it understands that its core audience is likely to be math phobic (due to the horrible math experiences so many of us have had in schools).

If there's a flaw, it's that the author is a little to anxious to share some extremely advanced scripts a little too early in the book. First time readers should skip over this stuff, because much simpler stuff is on the way. The book will reward skipping around and rereading. I also recommend getting another book on the same subject, such as the Reas and Fry processing book, and perhaps one of John Maeda's books.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: libera la creatividad
Comment: Processing es una herramienta de código creativo, todavía no lo he terminado de leer, pero hasta donde he leído, promete ser la guía básico para los novatos como yo.


Buy it now at Amazon.com!

Copyright © 2005-2006 Electronics Discount Shopping. All rights reserved.

Accessories & Supplies, Audio & Video, Car Electronics, Clocks & Clock Radios, Computer Add-Ons,
Electronic Watches
, Flashlights, Gadgets, GPS & Navigation, Handhelds & PDAs,
Home Automation & Security
, Office Electronics, Printers, Telephones


Electronics Discount Shopping
Maintained by: Marketer Solutions | Link Building